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		<title>Game Devs Share Salaries: A Positive Change</title>
		<link>https://blog.go2games.com/game-devs-share-salaries-a-positive-change</link>
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		<dc:creator><![CDATA[Stefan Saranta-Pasley]]></dc:creator>
		<pubDate>Tue, 07 Dec 2021 10:22:14 +0000</pubDate>
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		<guid isPermaLink="false">https://blog.go2games.com/?p=15627</guid>

					<description><![CDATA[<p>In the name of transparency, game developers and companies have recently committed to sharing their salaries. Alongside the rampant worker abuse allegations and anti-union sentiment of big companies like Activision Blizzard and Ubisoft, there have also been massive company-wide lay-offs from large companies, but I&#8217;ve got a feeling we&#8217;ll be covering more on that another [&#8230;]</p>
<p>The post <a href="https://blog.go2games.com/game-devs-share-salaries-a-positive-change">Game Devs Share Salaries: A Positive Change</a> first appeared on <a href="https://blog.go2games.com">Get2Gaming</a>.</p>]]></description>
										<content:encoded><![CDATA[<div class="bt_bb_wrapper"><p>In the name of transparency, game developers and companies have recently committed to sharing their salaries. Alongside the <a href="https://blog.go2games.com/ubisoft-assassins-creed-infinity-and-its-accountability-of-misconducts">rampant worker</a><a href="https://blog.go2games.com/activision-blizzard-on-workplace-responsibility-comittee"> abuse allegations</a> and <a href="https://www.pcgamer.com/uk/activision-blizzard-cwa-labor-complaint/">anti-union sentiment</a> of big companies like <a href="https://www.activisionblizzard.com/content/atvi/activisionblizzard/ab-touchui/ab/web/en/home.html">Activision Blizzard</a> and <a href="https://www.ubisoft.com/en-gb/">Ubisoft</a>, there have also been massive company-wide lay-offs from large companies, but I&#8217;ve got a feeling we&#8217;ll be covering more on that another day! Possibly today, we&#8217;ll see.</p>
<p>In addition to the salary reveals promoting transparency, they in my opinion, also highlight the vast wealth inequality between designers and CEOs. Essentially calling for reevaluation and discussion of why certain roles should or shouldn&#8217;t pay more than others.</p>
<p>The hashtag #GameDevPaidMe is currently trending on Twitter, mostly covering the pay developers and designers make per year of work. Below, you&#8217;ll find some from Christopher Giroir, a software engineer for Airbnb with 7 years of past experience at Activision Blizzard.</p>
<blockquote class="twitter-tweet" data-width="550" data-dnt="true">
<p lang="en" dir="ltr"><a href="https://twitter.com/hashtag/GameDevPaidMe?src=hash&amp;ref_src=twsrc%5Etfw">#GameDevPaidMe</a><br />Pre-Games<br />2007 &#8211; 65k First job<br />2012 &#8211; 95k</p>
<p>Blizzard<br />2012 &#8211; 65k Associate<br />2014 &#8211; 90k Mid<br />2015 &#8211; 115k Senior<br />2018 &#8211; 150k Senior II<br />+ Profit Sharing</p>
<p>Improbable<br />2019 &#8211; 170k Senior<br />2021 &#8211; 196k Principal<br />No bonuses</p>
<p>Post-Games<br />2021 &#8211; 250k Staff + Bonuses + RSUs</p>
<p>&mdash; Christopher Giroir (@kelsin5) <a href="https://twitter.com/kelsin5/status/1467334183794221060?ref_src=twsrc%5Etfw">December 5, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>From what I&#8217;ve seen so far in the hashtag section, most salaries in the late 2000s and early 2010s average around $25k to $45k a year. That&#8217;s around £18,850 to £33,930 for us limeys. It&#8217;s good that more recent salaries have been heading up to the hundreds of thousands, but most of the salaries are <strong>PEANUTS</strong> compared to the literal millions (<a href="https://www1.salary.com/Robert-A-Kotick-Salary-Bonus-Stock-Options-for-ACTIVISION-BLIZZARD-INC.html">and hundreds of millions in the case of Bobby Kotick</a>) made by many CEOs who don&#8217;t always necessarily put in the same level of effort into a product.</p>
<p>While most companies are quite closed-off regarding publicizing employment salaries,<a href="https://gamerant.com/nintendo-employee-age-wages/"> Nintendo has been open with an annual report</a> of it&#8217;s worker salaries that released last year, so gold star to comrade<a href="https://www.nintendo.co.uk/"> Nintendo</a> for that!</p>
<p>In other news, <a href="http://www.segaarcade.com/">SEGA</a> has <a href="https://gamerant.com/sega-salary-employee-cuts/">reportedly asked over 600 employees to retire</a>, also cutting their salary recently, so in that sense,<a href="https://www.youtube.com/watch?v=fkN9p0E91MY"> I guess SEGA really does what Nintendon&#8217;t</a>!</p>
<blockquote class="twitter-tweet" data-width="550" data-dnt="true">
<p lang="en" dir="ltr">I made a spreadsheet because I think there is important info other than Pay and Position. <a href="https://twitter.com/hashtag/gamedevpaidme?src=hash&amp;ref_src=twsrc%5Etfw">#gamedevpaidme</a> </p>
<p>Fun Fact: 4 of these companies no longer exist. <a href="https://t.co/eW3EeSqvce">pic.twitter.com/eW3EeSqvce</a></p>
<p>&mdash; Tom Cassera (@Hildogen) <a href="https://twitter.com/Hildogen/status/1420886785433894913?ref_src=twsrc%5Etfw">July 29, 2021</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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</div><p>The post <a href="https://blog.go2games.com/game-devs-share-salaries-a-positive-change">Game Devs Share Salaries: A Positive Change</a> first appeared on <a href="https://blog.go2games.com">Get2Gaming</a>.</p>]]></content:encoded>
					
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		<title>Toys For Bob: Hiring For A Non-Call of Duty Project?</title>
		<link>https://blog.go2games.com/toys-for-bob-hiring-for-a-non-call-of-duty-project</link>
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		<dc:creator><![CDATA[Emma Regan]]></dc:creator>
		<pubDate>Mon, 06 Dec 2021 11:38:15 +0000</pubDate>
				<category><![CDATA[Gaming]]></category>
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		<guid isPermaLink="false">https://blog.go2games.com/?p=15527</guid>

					<description><![CDATA[<p>The studio behind Crash Bandicoot have posted positions on its career site Toys for Bob, the studio most famous for the Skylanders franchise and rebooting the Crash Bandicoot trilogy, has recently posted job listings on its career site for a brand, new project. There are no clear indications for what the new job positions will be working [&#8230;]</p>
<p>The post <a href="https://blog.go2games.com/toys-for-bob-hiring-for-a-non-call-of-duty-project">Toys For Bob: Hiring For A Non-Call of Duty Project?</a> first appeared on <a href="https://blog.go2games.com">Get2Gaming</a>.</p>]]></description>
										<content:encoded><![CDATA[<div class="bt_bb_wrapper"><h4>The studio behind <em>Crash Bandicoot </em>have posted positions on its career site</h4>
<p>Toys for Bob, the studio most famous for the <a href="https://blog.go2games.com/?s=Skylanders"><em>Skylanders</em></a> franchise and rebooting the <a href="https://blog.go2games.com/?s=crash+bandicoot"><em>Crash Bandicoot</em> </a>trilogy, has recently posted job listings on its career site for a brand, new project.</p>
<p>There are no clear indications for what the new job positions will be working on, however, there are clear signs it will be a non-<em><a href="https://blog.go2games.com/?s=Call+of+Duty">Call of Duty</a> </em>project.</p>
<h2>Toys For Bob</h2>
<p>If you were not aware, Toys For Bob recently transitioned into a support studio for <em>Call of Duty</em>, specifically for the massively successful free-to-play game <a href="https://blog.go2games.com/?s=call+of+duty+Warzone"><em>Warzone</em></a>. However, the positions listed on Toys For Bob&#8217;s career site does not list<em> Call of Duty </em>next to any of the positions listed, while other current jobs listed, and others in the past, tend to do so. The job listings simply have &#8220;Toys For Bob&#8221; next to their titles.</p>
<p>At the moment, the jobs listed that aren&#8217;t for <em>Call of Duty </em>are <a href="https://careers.toysforbob.com/job/R010481/Senior-Concept-Artist">Senior Concept Artist</a>, <a href="https://careers.toysforbob.com/job/R008428/Environment-Artist-Toys-for-Bob">Environment Artist</a>, and <a href="https://careers.toysforbob.com/job/R008994/Network-Software-Engineer-Toys-for-Bob">Network Software Engineer</a>.</p>
<p>&nbsp;</p>
<figure id="attachment_15537" aria-describedby="caption-attachment-15537" style="width: 640px" class="wp-caption aligncenter"><img class="wp-image-15537 size-medium" src="https://blog.go2games.com/wp-content/uploads/2021/12/crash-640x360.jpg" alt="" width="640" height="360" srcset="https://blog.go2games.com/wp-content/uploads/2021/12/crash-640x360.jpg 640w, https://blog.go2games.com/wp-content/uploads/2021/12/crash-1280x720.jpg 1280w, https://blog.go2games.com/wp-content/uploads/2021/12/crash-1024x576.jpg 1024w, https://blog.go2games.com/wp-content/uploads/2021/12/crash-1536x864.jpg 1536w, https://blog.go2games.com/wp-content/uploads/2021/12/crash-2048x1152.jpg 2048w, https://blog.go2games.com/wp-content/uploads/2021/12/crash-320x180.jpg 320w" sizes="(max-width: 640px) 100vw, 640px" /><figcaption id="caption-attachment-15537" class="wp-caption-text">Source: Crash Bandicoot 4: It&#8217;s About Time</figcaption></figure>
<p>&nbsp;</p>
<p>So what are Toys For Bob getting prepared to work on?</p>
<p>The studio is known for developing charming, whimsical AAA games and has been doing so since 1989. <em>Crash Bandicoot 4: It&#8217;s About Time </em>was the latest release in the <em>Crash Bandicoot </em>franchise and since the franchise is celebrating its 25th anniversary this year like most other <a href="https://blog.go2games.com/tomb-raider-celebrating-25-years-of-lara-croft">PlayStation exclusives</a>, could there be another game in the pipeline? Or maybe Toys For Bob have a brand new franchise in mind.</p>
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</div><p>The post <a href="https://blog.go2games.com/toys-for-bob-hiring-for-a-non-call-of-duty-project">Toys For Bob: Hiring For A Non-Call of Duty Project?</a> first appeared on <a href="https://blog.go2games.com">Get2Gaming</a>.</p>]]></content:encoded>
					
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		<title>Remedy Entertainment: New Swedish Subsidiary to Open in 2022</title>
		<link>https://blog.go2games.com/remedy-entertainment-new-swedish-subsidiary-to-open-in-2022</link>
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		<dc:creator><![CDATA[Emma Regan]]></dc:creator>
		<pubDate>Mon, 15 Nov 2021 15:39:47 +0000</pubDate>
				<category><![CDATA[Business]]></category>
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		<guid isPermaLink="false">https://blog.go2games.com/?p=13829</guid>

					<description><![CDATA[<p>The Finnish video development company is expanding its company to gain more Nordic talent Remedy Entertainment, the Finnish video game developers that have brought us games such as Alan Wake, Control, Max Payne, and most recently CrossfireX, has announced it will be opening a new studio in Sweden. Due to the global pandemic, a lot of video game [&#8230;]</p>
<p>The post <a href="https://blog.go2games.com/remedy-entertainment-new-swedish-subsidiary-to-open-in-2022">Remedy Entertainment: New Swedish Subsidiary to Open in 2022</a> first appeared on <a href="https://blog.go2games.com">Get2Gaming</a>.</p>]]></description>
										<content:encoded><![CDATA[<div class="bt_bb_wrapper"><h4>The Finnish video development company is expanding its company to gain more Nordic talent</h4>
<p><a href="https://blog.go2games.com/?s=Remedy+Entertainment">Remedy Entertainment</a>, the Finnish video game developers that have brought us games such as <em><a href="https://blog.go2games.com/alan-wake-remaster-receives-confirmation-leak">Alan Wake</a>, <a href="https://blog.go2games.com/a-control-multiplayer-spinoff-is-in-the-works">Control</a>, Max Payne, </em>and most recently <em>CrossfireX, </em>has announced it will be opening a new studio in Sweden.</p>
<p>Due to the global pandemic, a lot of video game developers have had to make drastic changes to maintain work and keep safe, and Remedy Entertainment was no exception in this. Now it is transferring its hybrid work model to its Swedish subsidiary.</p>
<h2>Remedy Entertainment in Sweden</h2>
<p>The video game developer announced on its website that the company has <span class="TextRun SCXW203638729 BCX0"><span class="NormalTextRun SCXW203638729 BCX0">embraced a more hybrid model of working and that multiple </span><span class="NormalTextRun SCXW203638729 BCX0">S</span><span class="NormalTextRun SCXW203638729 BCX0">weden</span></span><span class="TrackChangeTextInsertion TrackedChange SCXW203638729 BCX0"><span class="TextRun SCXW203638729 BCX0"><span class="NormalTextRun SCXW203638729 BCX0">–</span></span></span><span class="TextRun SCXW203638729 BCX0"><span class="NormalTextRun SCXW203638729 BCX0">based </span><span class="NormalTextRun SCXW203638729 BCX0">senior game developers have joined </span><span class="NormalTextRun SCXW203638729 BCX0">the new studio </span><span class="NormalTextRun SCXW203638729 BCX0">working</span><span class="NormalTextRun SCXW203638729 BCX0"> fully remotely</span><span class="NormalTextRun SCXW203638729 BCX0"> from the &#8220;</span><span class="NormalTextRun SCXW203638729 BCX0">second-best</span><span class="NormalTextRun SCXW203638729 BCX0"> Nordic country&#8221;. The developers have been led by Johnny Mang, the General Manager of the company&#8217;s Vanguard project since last year.</span></span></p>
<p>There were new job listings for Remedy Entertainment back in October, but the Finnish developer stated it is still looking to hire up to 25 developers in Sweden by the end of 2022. The company is planning to open a new workspace during the first half of 2022 for its Sweden-based developers so that they can meet together in the office when needed.</p>
<blockquote><p>&nbsp;</p>
<p><i><span>We understand that everyone is different, and has different needs</span></i><i><span>,</span></i><i><span> on different days. Some days are best spent focused, headphones on, working on something cool, whereas other days, such as when teams are working on planning, perhaps would benefit from in-person facetime. The hybrid model is about letting people choose the method that works best for them</span></i><i><span>,</span></i><i><span> on any given day.&#8221; </span></i><span>&#8211; <a href="https://www.remedygames.com/work-for-remedy-from-sweden/">James Salt, Game Directo</a>r.</span></p>
<p>&nbsp;</p></blockquote>
<p>Sweden is home to hundreds of video game companies as any enthusiastic gamer would know, so having Remedy Entertainment expand its offices to the likes of Stockholm is a great way of expanding the company. Remedy Entertainment recommends Sweden-based developers should keep an eye out for its Careers page to know when the company are hiring for its future projects.</p>
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</div><p>The post <a href="https://blog.go2games.com/remedy-entertainment-new-swedish-subsidiary-to-open-in-2022">Remedy Entertainment: New Swedish Subsidiary to Open in 2022</a> first appeared on <a href="https://blog.go2games.com">Get2Gaming</a>.</p>]]></content:encoded>
					
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