Ken Levine is a name you may not know, but you have certainly either played a game he worked on, or that he inspired. Best known for his work on the Bioshock series, which itself is currently languishing in a bit of a development hell, Ken also worked on the Seminal System shock series that went on to pioneer the Immersive sim genre, along with its more stealthy counterpart in Thief: the Dark project, which would serve as major inspiration for games such as dishonored.
After Irrational games dissolved in 2014, Levine Founded Ghost story games, who then promised to release a new game by 2017. Needless to say, that didnt happen. The game was stated to be smaller in scale to Levine’s previous work, however it borrowed parts from earlier games he had worked on.
Ambition is probably the operative work her, with numerous ghost story employees saying the game has been rebooted and reworked several times over the last few years, and that it will probably not see the light of day for a few years yet. Some employees have anonymously stated the repetition of adhering to Leveins Ideas only to scrap them shortly down the line has been making development unbearable.
As to why 2K games, the publisher that signed a 15 year deal with Levine’s studio, doesn’t step in is unknown. Jason Schreier of Kotaku suggests it may be due to 2K adopting a Lacks attitude towards levine because they respect his status as an auteur in the Medium. However, given how 2K are known to have rushed their recent NBA titles, this doesn’t seem Likely.
With rumors of a bioshock 4 being in the works, it remains to be seen which game comes first, Ken levines or Bioshock 4.
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