Call Of Duty: Vanguard Season 1 Patch Notes - Get2Gaming

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Call of Duty- Vanguard

Season 1 launches today, December 8th.

Call of Duty: Vanguard launches Season 1 today, and with the new season arrives a new Battle Pass, new free weapons, maps, modes and lots of other new content, including Zombies updates.

Vanguard is getting two new maps:

  • Paradise—A medium-sized three-lane style map with an underground tunnel at a hazardous weapons testing site. Definitely sounds like paradise.
  • Radar—A remake of MW3’s ’Dome’ map, not to be confused with Vanguard’s ‘Dome’ map.

There will be two new perks added to the game this season as well:

  • Serpentine—Slightly reduces incoming ballistic and explosive damage while sprinting. Useful for running into or out of danger.
  • Intuition—Players are alerted of nearby enemies even through walls.

The classic mode, Control, will make its Vanguard debut in Season. The rather barebones Zombies mode is getting some new content, including New Objective ‘Purge’ and new Covenants Weapons and challenges.

Here are the game’s entire Season 1 Patch Notes.

Vanguard Season 1 Patch Notes

Gameplay

  • Did an overall pass on Mounting. Players reported issues regarding mount height and objects not appearing mountable.

Weapons

Balancing (Dec 9th)

General:

  • Corrected Loadouts using 7 Round Mags, so the total ammo count is divisible by 7.

Type 99

  • Reduced Aim Flinch.
  • Reduced ADS Time.
  • Retain One Shot Kill potential for chest shots when smaller ammo is used.

3-Line Rifle

  • Reduced ADS Time.
  • Kar98
  • Retain One Shot Kill potential for chest shots when smaller ammo is used.

Sniper Attachments

  • Hollow Points now reduce range.
  • Top Break
  • Using lower calibre ammo now reduces range instead of damage

Shotguns

Buck and Slugs

  • Reduced ADS speed penalty.
  • Reduced headshot multiplier.

Birdshot

  • Reduced headshot multiplier.

Gunsmith

  • Custom Mods: players can save custom builds.
  • Adjusted the camera position when selecting specific weapons or attachments. Players reported the weapon preview was cut off for a handful of attachments.

In-Game

  • Bug, where players would load into a game with an invisible weapon, has been fixed.
  • Combat Shields now correctly display skins while stowed.

Progression and Camos

XP

  • XP rates have been increased for Snipers.

3-Line Rifle

  • Bloodthirsty Challenges have been changed to Prone Challenges.

Killstreaks

Mortar Barrage – (Dec 9)

  • Improves visibility by reducing full-screen smoke effects. As a result, players need to be closer to the barrage to be affected.

Flamenaut

  • Added damage direction indicators for players using Flamenaut.

Fire Bombing Run

  • Fixed issue where players did not see where the fire VFX started, resulting in players taking damage though not standing in flames.

Attack Dogs

  • Fixed a missing VFX path when the whistling animation plays.

UI

  • Performance pass on Killstreak decals to reduce flickering.

Field Upgrades

Dead Drop

  • Fixed a bug where players were continually awarded their top killstreak when using Dead Drop.
  • Charge time has been doubled.

Goliath

  • Made it easier to determine if a deployed Goliath is friendly

Challenges

  • Fixed an issue with “Grizzled Veteran – Get X Eliminations in Hardcore Mode” not tracking correctly.

Progression

  • Fixed bug preventing some players from unlocking reticles.

Maps

Demyansk

  • Fixed an exploit where players could exit the map.

Oasis:

  • Fixed exploits where players could exit the map.

Tuscan

  • Fixed a rare issue where players spawn outside of the map.

Numa Numa

  • Fixed a rare issue where players spawn outside of the map.

Shipment (Dec 9)

  • Adjusted spawn logic to prevent spawn traps

Clan

  • UI/UX
  • Fixed a bug where player names were blank in “incoming clan requests” if the request was received while in the Clan Request menu.

Menus

  • Players will see a warning when equipping 2XP tokens while a global 2XP event is running.

Performance & Connectivity

  • Improved stability when connecting to lobbies.
  • Fixed bug resulting in “Server Snapshot Error,” where players get kicked out of matches and into MP menus. (Dec 9)

CAMPAIGN UPDATES

Stalingrad

  • Fixed bug where the game would crash when Polina picked up an NPC.

Battle of Berlin

  • Fixed a bug that would cause the game to crash after a cutscene.

ZOMBIES UPDATES

New Objective

Purge

  • Purge the Augmentors from existence by capturing powerful Control Runes throughout the area.
  • Augmentors will spawn waves of enemies as a defence mechanism as players attempt to capture the Control Runes.
  • Survive the enemy waves and successfully capture all Control Runes within the time limit for a perfect Objective completion and bonus rewards (Max Ammo, Max Armor, and Bonus Points power-ups).
  • Fail to capture all Control Runes before the time limit expires, and a massive horde of zombies will spawn that must be taken down to complete the Objective with standard rewards.

New Covenants

Wield five new Covenants with 14 total rarity tiers at the Altar of Covenants.

Brimstone

  • Deal damage to nearby enemies (Rare/Epic/Legendary).

Deadshot

  • Aiming down sights snaps the crosshairs to headshot location on enemies. Bonus damage on the first critical attack for each enemy. Removes weapon sway (Rare/Epic).

Dead Wire

  • Stuns an enemy (Rare/Epic). Stuns an enemy and nearby enemies (Legendary).

Scrapper

  • Gain more Salvage from pickups (Rare/Epic). Gain more Salvage from pickups and Objective rewards (Legendary).

Swift Vengeance

  • Deal more damage the faster you move. Activates shortly after you start moving. Fire while sprinting (Rare/Epic). Activates immediately upon moving (Legendary).

New Weapons

Season One Weapons

  • Once unlocked, players can bring in the all-new Cooper Carbine, Gorenko Anti-Tank Rifle, and Sawtooth Melee weapon in their Zombies loadouts at the start of Season One.

Launchers

  • All Launchers will now be available in loadouts and in the Mystery Box in Zombies at the start of Season One.

Career Challenges

  • Added new Zombies Career Challenges to the Barracks with unique Calling Card and XP bonus rewards.

Season Challenges

  • Added 20 Zombies Season Challenges to the Barracks with unique Calling Card and XP bonus rewards to earn, including a Season One Master Calling Card for completing all 20 challenges.

Progression

  • Addressed an issue that prevented players from unlocking the Dark Aether Completionist camo.

Pack-a-Punch

  • Addressed an issue that prevented Pack-a-Punched Shotguns with 10 Round Drums from reloading all 10 rounds in a single reload animation.
  • Addressed an issue that could incorrectly flag un-upgraded weapons as Pack-a-Punch Level 1.

Gameplay

  • Closed various exploits, including out-of-map exploits.

Stability

  • Fixed stability issue related to the Frost Blast Artifact.
  • Fixed a stability issue related to multi-kills obtained via Equipment.

SOURCE: Sledgehammer Games

In other news, October and November have seen some big next-gen titles released, including Call of Duty: Vanguard, Battlefield 2042, FIFA 22, Far Cry 6, and Left 4 Dead’s spiritual successor, Back 4 Blood. You can purchase all of these titles, as well as pre-ordering the Halo Infinite Campaign, Elden Ring and any other games from our Go2Games website.

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