Dungeons & Dragons: Dark Alliance Developers Thank Fans and Promise Changes in the Future - Get2Gaming

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Dungeons and Dragons: Dark Alliance was released June 22 and has received mixed reviews from critics and fans alike, with the developer Tuque Games asking for continuous feedback to work on improvements.

Dungeons and Dragons: Dark Alliance is a third-person action role-playing console game set in the Forgotten Realms campaign setting. It is based on the popular tabletop RPG as well as the first book in R.A. Salvatore’s Icewind Dale trilogy and fourth in The Legend of Drizzt series, The Crystal Shard. It is also considered the successor to the Baldur’s Gate: Dark Alliance games that were released for Xbox, Playstation, and Switch earlier this year.

The game follows the world’s four most popular characters, Drizzt Do’Urden, Catti-brie, Wulfgar, and Bruenor Battlehammer, as they fight to protect Ten-Towns, a collection of villages under attack by a wizard intent on stealing the Crystal Shard. The four characters are all playable in the game and each has its own unique combat skills.

There are already mixed reviews from critics so far, with positive reviews praising its engaging combat, entertaining chance to blow off steam with friends, and a loot system that retains players’ interest for hours. Yet other reviews suggest the combat is repetitive and dull, and can sometimes be disruptive of a good story, as well as the game not living up to its full potential.

Bugs have also been reported, where players are repeatedly kicked back to the main menu. There is some difficulty for players to play with friends due to a problematic cross-play system, and the inability for disconnected players to rejoin missions.

Toque Games has since tweeted thanking fans for the feedback and promises to listen to their criticism for the changes that can be expected to be released later this year.

Dungeons and Dragons: Dark Alliance is available on PC, Xbox, and Playstation.

 

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