New monsters, costumes, and an expanded ending are coming to Monster Hunter Rise
Capcom has announced the superb Monster Hunter Rise will include all post-launch content so far released for the Switch version when it makes its way to Steam on 12th January.
Since its release on Switch back in March, Capcom has released a steady flow of post-launch content for Monster Hunter Rise. From big things such as new creatures and a proper conclusion to the Kamura Village story arc – to fun smaller additions, including a series of ‘collaborations’ based on various video game properties.
In a new post shared on Steam, Capcom has confirmed that Monster Hunter Rise will include all content featured in the Switch edition up to its most recent Ver.3.6.1 update when it arrives in January, and notes all future post-launch content releases will be synched between the two versions starting at the end of February. Unfortunately, cross-platform play and cross-saves will not be supported.
This news means PC players will be able to tackle Teostra, Chameleos, Kushala Daora, Crimson Glow Valstrax, Apex Diablos, Apex Rathalos, and Apex Zinogre alongside all the base game monsters on launch day.
Additional content includes an ability to have access to the core quest line’s new ending. plus six crossover costumes (and associated quests) based Monster Hunter Stories 2, Okami, Street Fighter, Mega Man 11, Ghosts ‘n Goblins Resurrection, and Sonic the Hedgehog. In addition, Monster Hunter Rise will be getting a “massive” paid expansion, titled Sunbreak.
This is due to arrive on Switch and Steam next summer.