In response to player backlash, changes have been made to the Shadowy Husk enemies in Genshin Impact 2.5 Beta to make them more balanced.
If you saw my previous blog post on these Shadowy Husk menaces, I was pretty distraught by the prospect of the geo element getting nerfed by new enemies. THANK THE STARS (and the Genshin Impact Archons) my prayers have been answered, and some edits have been made to balance the enemy’s kit.
[2.5 Beta] Shadowy Husk Changes
– Husks now lose HP upon hitting a player with a shield (doesn't occur if the shield breaks)
– The Pyro Husks' Shield now rapidly drains over time and the shield itself also got nerfed.
– The amount of healing the hydro husk receives was nerfed— UBatcha (@Ubatcha1) January 20, 2022
While the nerfs to the enemy shield and HP are helpful, the best change is the first one. Now the Husks lose HP when hitting a character with a shield – so there are rewards for shielding as well as punishments: enemies still gain a shield of their own upon hit or heal nearby Shadowy Husks.
Ubatcha is a reliable and well-known leaker and shared that these changes were sourced from the Chinese tutorials and then translated to English by another Genshin Impact source, Wangsheng Funeral Parlor.
As I shared in my last post, I main Itto (as well as Bennett) and am fairly dependent on the benefits from Geo Resonance that require me to use a shield, so this is a relief for me.
It’s great to see MiHoYo are still listening to the feedback from players. Now MiHoYo, dearest… please fix the abyss?
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